6 - Glossary

  • Activated Ability: Marked with the diamond (A) symbol. Described as "(A)<cost>: <effect>" You must pay the cost and be able to resolve the effect in order to use an activated ability.
  • Attach (verb): Place a card under another (known as the host card). When the host card leaves play or is veiled, face up attachments are discarded and face down attachments return to the bottom of the deck in any order.
  • Charge (verb): Attach the topmost non-construct card of your deck, face down. The attached card is called a charge.
  • Charge (noun): A face down card attached to a host. When the host leaves play, charges return to the bottom of their owner's deck in random order. You may look at charges you control at any time.
  • Deep (keyword): Cannot be affected, damaged or targeted by cards of higher value. Conflict damage is not dealt by cards directly, so it's unaffected by deep. Preexisting attachments continue to work as normal if the entity gains deep.
  • Depth: The value at the top of a player's Dream deck.
  • Dormant (X) (keyword): Cannot be played or unveiled unless you have X or more arcana in your Void pile.
  • Dread (entity keyword): When ready, add this entity's dusk value to your opponent's count.
  • Evoke (verb, keyword): Look at the top card of your Dream deck. You may choose to play that card, if able. If you choose not to play it, return it to the top of your deck.
  • Exhaust (verb, keyword): Turn a card 90 degrees clockwise. Exhausted cards may not be declared as attackers or defenders. and may not exhaust again until they're readied.
  • Glaring (keyword): To unveil this card, you must discard an additional arcanum.
  • Heroic (entity keyword): When assigning conflict damage, this entity must be assigned damage before entities without heroic.
  • Hierarchy (X) (keyword): You must exhaust X entities as an additional cost to play or unveil this card.
  • Indestructible (keyword): Cannot be destroyed, either directly or through damage. Can be voided normally.
  • Inspire (verb, keyword): Activate all "When inspired" trigger abilities printed on a card.
  • Loop (thought keyword): When played, move this card to the bottom of the deck.
  • Prototype (X) (keyword): When this card is played or unveiled, it's sent to the Void instead unless there are X or more copies of it in your Void area.
  • Shadowborne (X) (keyword): You must return X veiled cards to the bottom of your deck in any order as an additional cost to play or unveil this card.
  • Siege (keyword): When you have siege, you may skip the roll at the end of a conflict.
  • Subtle (keyword): To unveil this card, you must discard one fewer arcanum.
  • Ready (verb): Turn an exhausted card upright.
  • Roll (verb, keyword): Move the top card of your Dream deck to the bottom. The card revealed is the rolled card. The result of the roll, if it matters, is the value of the revealed card.
  • Triggered Ability: Marked with the exclamation mark symbol. Described as "(!) <trigger condition> - <effect>". All triggered abilities are mandatory, and must resolve when the trigger condition occurs. In case of simultaneous triggered abilities, the active player chooses the order. Some abilities can trigger from unusual board positions like the discard or Void, so make sure to read the conditions carefully.
  • Unique (entity keyword): If a Unique entity enters play while you control a card with the same name, it enters play attached to the preexisting copy. When its host entity would be discarded, you may discard the attached copy instead.
  • Unveil (verb, action): Action that is always available when you control at least one veiled card. To unveil, reduce your mind by 1, then flip any number of veiled card you control face up, discarding one arcanum for each card unveiled. Unveiling a card counts as playing it .
  • Void (verb, keyword): Move a card to the Void area.
  • Void (noun, game area): The Void area contains all voided cards (Dream cards and arcana).
  • Veil (verb, keyword): Place a card face down as a veiled card (a special type that is neither an arcanum nor a Dream card). Whenever you have veiled cards, you may take an action to Unveil.
  • Voidbound (keyword): When discarded from play, this card is sent to the Void instead.
  • Worship X (keyword): You must have X offerings in your Void to play or unveil this card. Offering is a card subtype.